Hello, I'mRonak Raisingani
A passionate Computer Science & Game Development Graduate specializing in full-stack/software development and AI-driven solutions
Ex-Lead Automation Engineer at Northeastern University ITS, developing innovative solutions that improve processes and user experiences through cutting-edge technology.
About Me
Computer Science & Game Development Graduate from Northeastern University, passionate about creating innovative solutions

Building the Future, One Algorithm at a Time
I'm a Computer Science and Game Development Graduate from Northeastern University with a passion for creating innovative solutions that bridge technology and user experience. Previously serving as Lead Automation Engineer at Northeastern University ITS, where I developed AI-driven systems and lead teams to optimize complex processes.
My expertise spans full-stack development, AI applications, and game development. I specialize in building scalable systems using modern frameworks like React, Node.js, and Python, while also exploring cutting-edge technologies in artificial intelligence and automation.
Skills & Technologies
A comprehensive overview of my technical skills and expertise across multiple domains
Languages
Frameworks
Graphics Programming
Build & Platforms
Distributed Systems
Databases
Game Development
AI & ML
APIs & Testing
Featured Projects
A showcase of my recent work, featuring full-stack applications, AI solutions, and innovative game development projects
RAG News Generation System
Distributed high-throughput article generation system for congressional bills using RAG pipeline
Project Highlights:
Built a sophisticated RAG pipeline that processes 10 congressional bills with 70 total questions in under 10 minutes. Implemented distributed architecture with Redis state management, Kafka message bus, and parallel worker processing. Features intelligent caching, automatic retry logic, and real-time progress monitoring with 100% success rate.
Strategy Town
Full-stack multiplayer strategy game with real-time features
Project Highlights:
Designed and implemented the Friends page with integrated direct-messaging, enabling responsive layout, theme integration, and real-time chat functionality. Engineered the shared whiteboard feature, synchronizing drawing data across clients and optimizing render performance.
HelpDesk AI Chatbot
AI-powered chatbot with NLP for intelligent customer support
Project Highlights:
Built an AI chatbot with intent classification and entity recognition to handle varied query structures. Designed a retraining pipeline using conversation logs, improving answer accuracy by 35% across simulated evaluations.
MediPay Simulation Platform
Healthcare payment workflow simulation with transaction consistency
Project Highlights:
Designed a simulated healthcare payment workflow with rollback and retry mechanisms to ensure transaction consistency. Created configurable gateway modules to emulate real-world multi-provider payment integrations.
E-Commerce Inventory Manager
Concurrent-safe inventory system with RESTful API integration
Project Highlights:
Designed a concurrent-safe inventory system supporting mock order processing and stock reservations. Built RESTful APIs for integration with a sample front-end, reducing sync errors in tests by 25%.
Drone Simulator
Interactive 3D drone simulator with multiple camera modes and flight controls
Key Accomplishments:
Built an interactive 3D drone simulator with animated fuselage, dual prop fans, and landing gear. Implemented multiple camera modes: global, chopper, and cockpit. Added keyboard controls for speed, roll, pitch, and yaw. Organized code into Drone, Camera, Scene, InputHandler, and Shader classes with a portable build.
BGP Router
Border Gateway Protocol router implementation with policy enforcement
Key Accomplishments:
Implemented handlers for UPDATE, DATA, WITHDRAW, and DUMP messages. Maintained a forwarding table with longest-prefix matching. Added peering and provider/customer policy enforcement; passed level 1–6 tests. Included route aggregation and disaggregation logic with test workflows.
Distributed Key-Value Store (Raft)
Raft consensus algorithm implementation for distributed systems
Key Accomplishments:
Implemented Raft roles (leader, follower, candidate) and election protocol with keepalive AppendEntries. Added log replication with majority commit and safety checks. Verified behaviour against provided simple and crash tests and a milestone harness.
Kermit Duck
Pokémon-style Unity game where players capture Kermit characters using Poké Balls
Key Accomplishments:
Developed a complete Pokémon-inspired capture game featuring trainer mechanics and Poké Ball systems. Implemented PokeBallController and PokeFlashController with normal/ultra variants and spawn/throw flows. Built player/character controller with Rigidbody physics and camera follow system. Managed game flow via StartManager, LoadScene, and endGame states using SceneManager. Used Unity UI Toolkit for in-game UI via UIDocument and packaged a Windows 64-bit build with Unity Burst optimization.
A-Pathfinding
Enemy AI pathfinding implementation in Unity
Key Accomplishments:
Implemented a modular enemy AI pathfinding in a Unity-style EnemyAI.cs script with grid/navigation behavior. Kept a single-file C# implementation for straightforward review.
Flight Booking System
Algorithmic flight booking system with passenger management
Key Accomplishments:
Developed an algorithmic assignment with main.cpp, Makefile, and input dataset (passengers.txt). Documented approach with pseudocode notes and portable Replit/Make build setup.
Professional Journey
My career progression and educational background, showcasing growth in technology and leadership roles.
Lead Automation Engineer
Northeastern University ITS
Leading automation initiatives and developing AI-driven solutions to optimize university processes.
Key Achievements:
- •Developed an AI-driven anti-cheating system that automatically detects applicants exhibiting fraudulent behavior
- •Spearheaded a team of 4 to improve internal processes, cutting inefficient pipelines by 20%
- •Developed a new hiring workflow, reducing processing times 10h → 2h (-80%)
Technologies:
Pro CxT Technician / CxT Technician
Northeastern University ITS
Provided technical support and led recruitment initiatives for the IT department.
Key Achievements:
- •Directed recruitment, interviewing over 20 candidates and onboarding 10+ new hires
- •Supported 2,500+ students, staff, and alumni with technical issues, earning a 98% satisfaction rate
- •Streamlined support processes to improve response times and user experience
Technologies:
Quality Assurance Engineer
What Remains of Me
Led QA initiatives for game development, ensuring quality and performance standards.
Key Achievements:
- •Led the QA team in agile sprints, collaborating with development teams to refine testing strategies
- •Identified and resolved critical bugs, reducing performance bottlenecks and system downtime by 30%
- •Implemented comprehensive testing protocols for game mechanics and user experience
Technologies:
Bachelor of Science in Computer Science and Game Development
Northeastern University
Comprehensive program covering software engineering, algorithms, and game development.
Key Achievements:
- •Focused coursework in Object-Oriented Design, Algorithms and Data Structures, and Computer Graphics
- •Specialized in Game Programming, Game Engines, and Game AI development
- •Active participant in software engineering and game development projects
Technologies:
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